My rating: 3 of 5 stars
I honestly do not understand the big fuzz around Evangelion.
It is surely a complex story, with clean drawings and an impressive setting, however, I find the plot lacking the proper bite that would have made me more interested and some passages are definitely too slow or too heavy.
The introspective part (considering also the characters' age) as well as the absurdity of the motives behind some of their decisions were too ridiculous in my eyes.
Possibly because I have never watched the anime, but just read the manga (which has been published quite slowly), but I have found hard to make a sense of all the story and some details have made me very confused.
I must confess I have not really got a proper grasp of the whole background or what has happened at times. I would have appreciated a linear plot, although I know it is quite common that in this sci-fi manga, the world elements as well as the history provide a usually interesting depth, despite being not always clarified properly.
Maybe watching the anime will make me reevaluate and understand better the world of Evangelion? I do not exclude giving it a chance, but as for the manga, I haven't been impressed.
Fate/Stay Night n. 20 by Datto Nishiwaki
My rating: 5 of 5 stars
This is one of the few manga based on a videogame that I really fully enjoyed when reading it.
I enjoyed the drawing style, even during some of the combats (when I usually lose myself and do not understand what is happening) and I mainly enjoyed the plot and the setting.
The story is interesting and the fact that there is mentioned something happening 10 years in the past, doesn't leave the reader completely confused (also because there is a manga focusing on what had happened then!).
Despite the fact that the action take place with a quite intense pace, there are pauses which gives the possibility to enjoy some more comical moment as well as more reflective or romantic atmosphere.
I do not know how much is really taken from the videogame plot, but the story develops unvealing mysteries and parts of the background, in a very strategic way. I did get slightly confused with the role of some characters, but despite that the whole setting is built in a very intelligent matter.
The role of the heroes, the mechanices behind the Graal battle and how history and modern times are connected makes everything pleasant and intriguing so much that I could think of reading everything again, if I had the possibility, to spot new details and understand even better everything.
The characters are also far from being trivial (and they could easily be flat being taken out from a game) and, despite some minor over-reflective parentheses, they leave some a good memory behind them.
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