This time we tried something new and the selected game was called Steam.
Trains and Germany and strategy. This is not the first time I see this combination in a board game.
The game mechanics were quite simple, after one round and a bit of concentration, it was possible to play quite smoothly, although, as we are tricky players, questions are often asked for testing the rules and the game-owner rules knowledge, of course.
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The game is structured according to 7-8 rounds. During each turn a player needs to select an ability for that turn (for example, he will be the first player during next turn), then it will be time to build a railroad path, move the goods over the railroad, collect the money or get another loan.
What is quite fascinating is that there is a small economic system connected to the execution of each step. Usually, in a way or in another, one gets granted a certain amount of money. Here, instead, one has to take the risk of getting a loan and balance it up.
I am not surprised that there are several variants of the game (and the game itself is a variation of another game, Age of Steams, it seems) since the platform is quite simple and of course, the setting can variate from Germany to wherever.
I am looking forward to test the game with the advance rule set. Maybe instead of letting someone else win, I will show off my strategical skills? :-)
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